My Indie Gamedev Career 1998 - 2018

PC games are a big hobby of mine and I've always had a lot of fun playing them. That's why I wanted to develop games myself and have been doing this since my earliest childhood.

In the beginning it was just for fun, later on I wanted to make money with my games but the income they generated was almost 0.

Below is a small chronological list of what I have created.


1998 Nice to shoot you, developed in Visual Basic






2001 Alienjagd, developed in DarkBasic





2005 Armwrestling Champion, developed in DelphiX

















2006 Galactic Deathmatch, developed in Blitzbasic







2018 John Dungeon 1 & 2, developed in Unity3D


John Dungeon 1






John Dungeon 2








2016 Custom Town, developed in Java and LibGdx














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